| Jolt III | A 360 potency Spell with a cast time of two seconds that increases both Black and White Mana by 2. |
| Verthunder III | A 440 potency Spell with a cast time of five seconds that increases Black Mana by 6. Has a 50% chance to proc Verfire Ready. |
| Verfire | A 380 potency Spell with a cast time of two seconds that increases Black Mana by 5. Can only be used when under the effect of Verfire Ready. |
| Veraero III | A 440 potency Spell with a cast time of two seconds that increases White Mana by 6. Has a 50% chance to proc Verstone Ready. |
| Verstone | A 380 potency Spell with a cast time of two seconds that increases White Mana by 5. Can only be used when under the effect of Verstone Ready. |
| Enchanted Reprise | A 420 potency magical, ranged Weaponskill with no cast time. Consumes 5 Black and 5 White Mana to use. |
| Reprise | A 100 potency physical, melee Weaponskill with no cast time. Upgrades to Enchanted Reprise when both Black and White mana are at 5 or more. |
| Enchanted Riposte | The first skill of our melee combo. A 300 potency magical, melee Weaponskill with no cast time. Consumes 20 Black and 20 White Mana to use. Creates one Mana Stack upon use. |
| Enchanted Zwerchhau | The second skill of our melee combo. A 360 potency magical, melee Weaponskill with no cast time. Consumes 15 Black and 15 White Mana to use. Creates one Mana Stack upon use. |
| Enchanted Redoublement | The third skill of our melee combo. A 540 potency magical, melee Weaponskill with no cast time. Consumes 15 Black and 15 White Mana to use. Creates one Mana Stack upon use. |
| Verholy | One of two finishers of our melee combo. A 620 potency spell with no cast time that increases White Mana by 11. It also hits as an AoE, dealing 60% less damage to all enemies hit after the first. Has a 20% chance to proc Verstone Ready if White Mana is greater than or equal to Black Mana, which increases to 100% if White Mana is lesser than Black Mana or Acceleration is active. Replaces Veraero on the hotbar. Costs three Mana Stacks to use. |
| Verflare | One of two finishers of our melee combo. A 620 potency spell with no cast time that increases Black Mana by 11. It also hits as an AoE, dealing 60% less damage to all enemies hit after the first. Has a 20% chance to proc Verfire Ready if Black Mana is greater than or equal to White Mana, which increases to 100% if Black Mana is lesser than White Mana or Acceleration is active. Replaces Verthunder on the hotbar. Costs three Mana Stacks to use. |
| Scorch | The penultimate ability in our melee combo sequence. A 700 potency spell that increases both Black and White Mana by 4. It also hits as an AoE, dealing 60% less damage to all enemies hit after the first. Replaces Jolt III on the hotbar. |
| Resolution | The final ability in our melee combo sequence. A 800 potency spell that increases both Black and White Mana by 4. It also hits as an AoE, dealing 60% less damage to all enemies hit after the first. Replaces Scorch on the hotbar. |
| Riposte | A 130 potency physical, melee Weaponskill with no cast time. Upgrades to Enchanted Riposte when both Black and White mana are at 20 or more. |
| Zwerchhau | A 150 potency physical, melee Weaponskill with no cast time. Upgrades to Enchanted Zwerchhau when both Black and White mana are at 15 or more. |
| Redoublement | A 230 potency physical, melee Weaponskill with no cast time. Upgrades to Enchanted Redoublement when both Black and White mana are at 15 or more. |
| Verthunder II | A 140 potency Spell with a cast time of two seconds that increases Black Mana by 7. Deals damage to all enemies in a radius of 5 yalms of your target. |
| Veraero II | A 140 potency Spell with a cast time of two seconds that increases White Mana by 7. Deals damage to all enemies in a radius of 5 yalms of your target. |
| Impact | A 210 potency Spell with a cast time of five seconds that increases both Black and White Mana by 3. Deals damage to all enemies in a radius of 5 yalms of your target. Potency increased to 260 when under the effect of Acceleration |
| Grand Impact | A 600 potency Spell with an instant cast time that increases both Black and White Mana by 3. Deals damage to all enemies in a radius of 5 yalms of your target. It also hits as an AoE, dealing 60% less damage to all enemies hit after the first. After using Acceleration, Grants Grand Impact Ready and replaces Impact and Jolt III on the hotbar. |
| Enchanted Moulinet | A 130 potency magical Weaponskill with no cast time that deals damage to all enemies within an 8 yalm cone in front of you. Consumes 20 Black and 20 White Mana to use. Grants one Mana Stack upon use. |
| Enchanted Moulinet Deux | A 140 potency magical Weaponskill with no cast time that deals damage to all enemies within an 8 yalm cone in front of you. Consumes 15 Black and 15 White Mana to use. Grants one Mana Stack upon use. |
| Enchanted Moulinet Trois | A 150 potency magical Weaponskill with no cast time that deals damage to all enemies within an 8 yalm cone in front of you. Consumes 15 Black and 15 White Mana to use. Grants one Mana Stack upon use. |
| Moulinet | A 60 potency physical Weaponskill with no cast time that deals damage to all enemies within an 8 yalm cone in front of you. Upgrades to Enchanted Moulinet when both Black and White mana are at or above 20. |
| Vercure | A 350 potency healing Spell with a cast time of two seconds. |
| Verraise | A Spell with a cast time of ten seconds that resurrects the target to a weakened state. |