Samurai Skills Overview
Table of Contents
Samurai Skills Overview
Global Cooldown Actions (Single Target)
Icon | Name | Description |
---|---|---|
Gyofu | Single target combo starter. 240 potency. +5 Kenki. | |
Jinpu | Single target second step combo. 140 potency, 300 potency if combo from Hakaze. Combo Bonus: Fugetsu buff (increased damage dealt by 13% for 40s), +5 Kenki. | |
Shifu | Single target second step combo. 140 potency, 300 potency if combo from Hakaze. Combo Bonus: Fuka buff (reduces GCD and autoattack delay by 13%) for 40s, +5 Kenki. | |
Gekko | Single target third step combo. 160 potency. If combo from Jinpu, increases to 370 potency, 420 potency from rear. Combo Bonus: Getsu Sen, +10 Kenki. | |
Kasha | Single target third step combo. 160 potency. If combo from Shifu, increases to 370 potency, 420 potency from flank. Combo Bonus: Ka Sen, +10 Kenki. | |
Yukikaze | Single target second step combo. 160 potency, 340 potency if combo from Hakaze. Combo Bonus: Setsu Sen, +15 Kenki. | |
Enpi | Single target ranged attack, 100 potency, 270 if combo (Yaten). +10 Kenki. |
Global Cooldown Actions (Area of Effect)
Icon | Name | Description |
---|---|---|
Fuga | AoE frontal cone, 90 potency. +5 Kenki. | |
Fuko | Upgraded Fuga. AoE in a circle around you, 100 potency. +10 Kenki. | |
Mangetsu | AoE in a circle around you, 100 potency, 120 if combo. Combo Bonus: Getsu Sen, Fugetsu buff. +10 Kenki. | |
Oka | AoE in a circle around you, 100 potency, 120 if combo. Combo Bonus: Ka Sen, Fuka buff. +10 Kenki. |
off-Global Cooldown Actions
Icon | Name | Description |
---|---|---|
Tengentsu | Reduces next damage taken by 10%. +10 Kenki, 200 potency regen and 10% mit for 9s if hit. 4s duration, 15s CD. | |
Meikyo Shisui | Allows use of up to three Weaponskills without combo requirements. Grants Fugetsu on use of Gekko and Fuka on use of Kasha. Excludes laijutsu and Ogi Namikiri. Grants Tendo. 20s duration, 55s CD. | |
Meditate | Channeled Kenki and Meditation stack generation for 15s. Initial cast on the GCD. +10 Kenki (Max 50) and +1 Meditation stack (Max 3) per tick. Cancelled upon movement or action. Can only be used in combat. 60s CD. | |
Hagakure | Consumes all Sen, +10 Kenki for each consumed. 5s CD. | |
Ikishoten | +50 Kenki. Can only be used in combat. Grants Ogi Namikiri Ready and Zanshin Ready buffs for 30s. 120s CD. | |
Hissatsu: Gyoten | Dash to target (20-yalm range), 100 potency. -10 Kenki. 10s CD | |
Hissatsu: Yaten | 10-yalm backstep, 100 potency. Combos into Enpi. -10 Kenki. 10s CD. | |
Hissatsu: Shinten | Single target attack, 250 potency. -25 Kenki. 15s CD. | |
Hissatsu: Kyuten | AoE in a circle around you, 120 potency. -25 Kenki. 15s CD. | |
Hissatsu: Guren | Line AOE, 500 potency with 25% damage falloff. -25 Kenki. 60s CD, shared with Senei. | |
Hissatsu: Senei | Single target nuke, 800 potency. -25 Kenki. 60s CD, shared with Guren. | |
Shoha | Line AOE, 640 potency with 65% damage falloff. -3 Meditation stacks. 15s CD. | |
Zanshin | Cone AOE, 900 potency with 60% damage falloff. -50 Kenki. |
Iaijutsu
Icon | Name | Description | |
---|---|---|---|
Iaijutsu | 1.3s casted Weaponskill. Effect depends on the number of Sen held. +1 Meditation stack (Max 3). | ||
Higanbana | Single target 60s DoT. 200 potency initial hit, 50 potency ticks. Total 1200. | ||
Tenka Goken | Circle AoE. 300 potency. | ||
Tendo Goken | Circle AOE. 410 potency. | ||
Midare Setsugekka | Single target skill. 640 potency. This attack will always critical hit. | ||
Tendo Setsugekka | Single target skill. 1020 potency. This attack will always critical hit. | ||
Tsubame-gaeshi | Weaponskill, becomes available after casting Iaijutsu. Recasts the Iaijutsu you used for the same potency. | ||
Kaeshi: Goken | Circle AOE. Repeat of Tenka Goken. 300 potency. | ||
Tendo Kaeshi Goken | Circle AOE. Repeat of Tendo Goken. 410 potency. | ||
Kaeshi: Setsugekka | Single target skill. Repeat of Midare Setsugekka. 640 potency. This attack will always critical hit. | ||
Tendo Kaeshi Setsugekka | Single target skill. Repeat of Tendo Setsugekka. 1020 potency. This attack will always critical hit. | ||
Ogi Namikiri | AoE frontal cone. 900 potency with 75% damage falloff. This attack will always critical hit. +1 Meditation stack (Max 3). | ||
Kaeshi: Namikiri | AoE frontal cone. Repeat of Ogi Namikiri. 900 potency with 75% damage falloff. This attack will always critical hit. |
Role Actions
Icon | Name | Description |
---|---|---|
Second Wind | Instant self-heal for 800 potency. 120s cooldown. | |
Leg Sweep | Stuns the target for 3s. 40s cooldown. | |
Bloodbath | Heals self for 1/6 of all physical damage dealt for 20s. 120s cooldown. | |
Feint | Reduces target’s physical damage dealt by 10% and magical damage dealt by 5% for 15s. 90s cooldown. | |
Arm’s Length | Grants knockback immunity for 6s (note that some knockbacks cannot be mitigated with this) and inflicts 20% slow for 15s on attackers when struck during this time. 120s cooldown. | |
True North | Nullifies all positional requirements for 10s. 45s cooldown, can hold 2 charges. |
Traits
Icon | Name | Description | |
---|---|---|---|
Kenki Mastery | Unlocks the Kenki Gauge, increasing by 5 Kenki for using Gekko, Kasha, Oka, or Mangetsu and 10 Kenki for Yukikaze or being hit under Third Eye. | ||
Kenki Mastery II | Increases the Kenki Gauge by 5 Kenki for all weaponskills excluding Iaijutsu. | ||
Enhanced Iaijutsu | Reduces Iaijutsu cast time to 1.3 seconds. | ||
Enhanced Fugetsu and Fuka | Increases the effects of both Fugetsu and Fuka to 13%. | ||
Fuga Mastery | Upgrades Fuga to Fuko. | ||
Enhanced Meikyo Shisui | Allows Meikyo Shisui to accumulate charges to a maximum of two. | ||
Enhanced Ikishoten | Grants Ogi Namikiri Ready for 30s, allowing the use of Ogi Namikiri. | ||
Third Eye Mastery | Upgrades Third Eye to Tengentsu. | ||
Hakaze Mastery | Upgrades Hakaze to Gyofu. | ||
Enhanced Hissatsu | Reduces Hissatsu: Guren and Hissatsu: Senei recast time to 60 seconds. | ||
Enhanced Ikishoten II | Grants Zanshin Ready upon executing Ikishoten. | ||
Enhanced Meikyo Shisui II | Grants Tendo upon executing Meikyo Shisui. Tenka Goken changes to Tendo Goken and Midare Setsugekka changes to Tendo Setsugekka while under the effect of Tendo. |