Dark Knight

Job Fundamentals

Dark Knight features large bursts of damage accompanied by spikes in APM and requires managing both MP and a Blood Gauge, able to put many hard-hitting attacks into party raid buff windows. It also has access to one of the most powerful single-target mitigation abilities available in The Blackest Night (TBN).

Most Recent Job Changes

Patch 7.2:

DRK had some of its AoE potency shifted around. Most cooldown-restricted AoE got a buff, while Impalement got a slight nerf. On the whole, this is a gain of 2.5-5.4% sustained AoE damage, depending on the number of targets. 2 targets have a particularly large increase, going down again for 3-4 targets, and then increasing with more targets up to a max of 5.4% at 16 targets (the most that can be hit simultaneously with one ability).

Gearing
Stats & Materia
Item Level > Critical Hit > Skill Speed (to desired GCD speed) > Direct Hit Rate > Determination > Tenacity