Dark Knight

Job Fundamentals

Dark Knight features large bursts of damage accompanied by spikes in APM and requires managing both MP and a Blood Gauge, able to put many hard-hitting attacks into party raid buff windows. It also has access to one of the most powerful single-target mitigation abilities available in The Blackest Night (TBN).

Most Recent Job Changes

Patch 7.1:

DRK received minor buffs to Bloodspiller potency, Delirium combo potencies. A 500 potency cure effect was added to Carve and Spit, and Abyssal Drain’s cure effect was increased to 500 potency. Dark Mind now additionally provides 10% physical mitigation. Dark Missionary is now available at level 66 and additionally provides 5% physical mitigation. Living Dead’s buff now applies immediately.

Gearing
Stats & Materia
Item Level > Critical Hit > Skill Speed (to desired GCD speed) > Direct Hit Rate > Determination > Tenacity