Gunbreaker Skills Overview
Guide Info
Last Updated: 25 May, 2023
Patch Applicable: 7.05

Gunbreaker Skills Overview

Offensive On Global Cool Down Abilities

KeenEdge
Keen EdgeDeals 300 potency to a single target.
BrutalShell
Brutal ShellUsed after Keen Edge. Deals 380 potency to a single target and applies Brutal Shell, a 200p cure and shield equivalent to the heal.
SolidBarrel
Solid BarrelUsed after Brutal Shell. Deals 460 potency to a single target and generates one cartridge.
BurstStrike
Burst StrikeDeals 460 potency to a single target. Requires one cartridge and grants Ready to Blast at level 86.
GnashingFang
Gnashing FangDeals 500 potency to a single target and grants Ready to Rip.
SavageClaw
Savage ClawDeals 560 potency to a single target and grants Ready to Tear.
WickedTalon
Wicked TalonDeals 620 potency to a single target and grants Ready to Gouge.
Reign of Beasts
Reign of BeastsDeals 800 potency to the first target hit and 60% less for all remaining enemies within 5y.
Noble Blood
Noble BloodDeals 1000 potency to the first target hit and 60% less for all remaining enemies within 5y.
Lion Heart
LionheartDeals 1200 potency to the first target hit and 60% less for all remaining enemies within 5y.
SonicBreak
Sonic BreakDeals 300 potency to a single target and applies a damage-over-time effect dealing 60 potency every 3 seconds for a duration of 30 seconds. This totals 900 potency, including the initial hit.
LightingShot
Lightning ShotRanged attack with a potency of 150 and a range of 20y.
DemonSlice
Demon SliceDeals 100 potency to all targets in a 5y circle centered around you.
DemonSlaughter
Demon SlaughterUsed after Demon Slice. Deals 160 potency to all targets in a 5y circle around you and generates one cartridge.
FatedCircle
Fated CircleDeals 300 potency to all targets in a 5y circle around you and grants Ready to Raze at level 96.
Double Down
Double DownDeals 1200 potency to the first target hit and 15% less for all other targets within 5y. Requires one cartridge.

Offensive Off Global Cooldown Abilities

NoMercy
No MercyGrants a 20% damage increase for 20 seconds. 60 second cooldown.
Bloodfest
BloodfestCompletely refills the powder gauge. 120 second cooldown.
Continuation
ContinuationTurns into Jugular Rip, Abdomen Tear, or Eye Gouge when under the effect of Ready To Rip, Ready To Tear, or Ready To Gouge respectively. Also allows you to use Hypervelocity/Fated Brand after Burst Strike/Fated Circle.
JugularRip
Jugular RipDeals 240 potency to a single target, cast after Gnashing Fang.
AbdomenTear
Abdomen TearDeals 280 potency to a single target, cast after Savage Claw.
EyeGouge
Eye GougeDeals 320 potency to a single target, cast after Wicked Talon.
Hypervelocity
HypervelocityDeals 200 potency to a single target, cast after Burst Strike.
RoughDivide
Fated BrandDeals 120 potency to all enemies within 5y, cast after Fated Circle.
DangerZone
Danger ZoneDeals 250 potency to a single target with a 30 second cooldown. Becomes Blasting Zone at level 80.
BlastingZone
Blasting ZoneDeals 800 potency to a single target with a 30 second cooldown.
BowShock
Bow ShockDeals 150 potency to all targets in a 5y circle around you, and applies a damage-over-time effect dealing 60 potency every 3 seconds for 15 seconds total to all targets hit by the initial attack (for a total of 450 potency per target).

Defensive Off Global Cool Down Abilities

Aurora
Aurora200 potency Heal over Time (HoT) for 18 seconds. 1200 potency heal total. 60 second cooldown. Can be used on self or a target party member in a 30y range. Can hold two charges.
Camouflage
CamouflageReduces damage taken by 10% for 20 seconds. Gives +50% parry rate (for a total of 60% parry rate) for 20 seconds. Parry only works on physical damage and reduces damage by 15% when it applies. [The 10% damage reduction applies regardless of if the attack is physical or magical.]
Nebula
Great NebulaReduces damage taken by 40% for 15 seconds and increases maximum HP by 20%, also healing you for the amount of max HP gained. 120 second cooldown.
Superbolide
SuperbolideReduces HP to 1 and renders you impervious to most attacks. Duration: 10s. Cooldown: 360s / 6m
HeartOfStone
Heart of StoneReduces damage taken by 15% for seven seconds. Can be used on self or a target party member in a 30y range. If used on a party member, any existing Brutal Shell shield will be copied onto them. (i.e. if you have 4000 shield from Brutal Shell when you use it on them, they now have 4000 shield as well.)
Heart of Corundum
Heart of CorundumReduces the damage taken from self or party member by 15%, lasting for eight seconds. Target party member also gains the effect of Brutal Shell. Grants Clarity of Corundrum to the target, which reduces damage taken by 15% for 4s, and also grants Catharsis of Corundrum, which restores HP when it falls below 50% (or when the timer runs out) for a heal of 900 potency. Catharis of Corundrum lasts for 20 seconds.
ArmsLength
Arm’s LengthRole action. Makes you immune to most knockback or draw-in effects for 6 seconds. Applies a 20% slow to enemies that attack you while Arm’s Length is active (This means enemies will attack you 20% slower, very useful for dungeons!). 120s cooldown.
Rampart
RampartRole action. Reduces damage taken by 20% for 20 seconds. 90 second cooldown.

Utility Off Global Cool Down Abilities

HeartOfLight
Heart of LightReduces magic damage taken by 10% for self and party members in a 30y radius around you for 15 seconds. 90 second cooldown.
Reprisal
ReprisalRole action. Reduces damage dealt by all enemies in a 5y circle around you by 10% for 10 seconds. 60 second cooldown.
LowBlow
Low BlowRole action. Stuns a target for five seconds. Enemies that get stunned repeatedly will develop stun immunity. 25s cooldown.
Interject
InterjectRole action. Cancels a target’s cast (if it is an interruptible cast). 30 second cooldown.
RoyalGuard
Royal GuardTank stance. While toggled on, applies a 10x enmity modifier to all abilities.
Provoke
ProvokeRole action. Puts you at the top of the enmity list and gives 2000 potency worth of additional enmity (20,000 if Royal Guard is active).
Shirk
ShirkRole action. Transfers 25% of your enmity to a target party member. This effect applies to all enemies on your aggro table.
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  • 25 Oct, 2021
    Added Superbolide w/ EW buff
    9 Apr, 2022
    Further EW update
    17 Sep, 2022
    Updated potencies and BF CD
    24 Sep, 2022
    Updated icons.
    25 May, 2023
    Updated potencies.
    28 May, 2023
    Updated range value of Heart of Light.